AI Insights · Timothy · October 2021
Top 5 Free to Play Games Performance in the US, Q3 2021
Discover how the top 5 free-to-play games performed on both iOS and Android platforms in the United States during Q3 2021, including weekly revenue, downloads, and active user trends.
During the third quarter of 2021, the top 5 free-to-play games on a unified platform in the United States showcased notable performance metrics. Here's a closer look at the trends in weekly revenue, downloads, and active users for Roblox, Candy Crush Saga, Free Fire, Pokémon GO, and Genshin Impact: Natlan Launch.
Roblox
Roblox experienced a steady decline in weekly revenue, starting at $11.8M in late June and falling to around $9.7M by the end of September. Weekly downloads peaked at 553K in early August but saw a dip to 400K in mid-September before rebounding to 492K by the end of the quarter. Active users fluctuated, peaking at 24.9M in late July and maintaining around 23.1M towards the end of September.
Candy Crush Saga
Candy Crush Saga showed a significant increase in weekly revenue, starting at $9M in late June and ending at $11.9M in the last week of September. Downloads decreased from 292K in early July to 137K in mid-September, recovering slightly to 191K by the end of the quarter. Active users were relatively stable, with a slight dip from 2.9M in late June to 2.6M in mid-September, and then rising again to 2.8M by the end of September.
Free Fire
Free Fire had a fluctuating revenue trend, peaking at $8.2M in late August and ending the quarter at $6.2M. Downloads saw a significant increase, especially in the last week of September, reaching 621K. Active users showed a stable trend, with minor fluctuations around 4.8M throughout the quarter.
Pokémon GO
Pokémon GO witnessed a peak in weekly revenue of $9.8M in mid-July, gradually decreasing to $4.1M by the end of September. Downloads started at 217K in early July and decreased to 149K by the end of the quarter. Active users peaked at 18.8M in mid-July and saw a slight decrease to 16M by the end of September.
Genshin Impact: Natlan Launch
Genshin Impact: Natlan Launch showed significant spikes in revenue, notably peaking at $10.8M in late August before settling at $3.9M by the end of September. Downloads were relatively stable, with minor fluctuations, ending the quarter at 119K. Active users saw a gradual increase, peaking at 1.5M in the final week of September.
These insights into the performance of the top free-to-play games in Q3 2021 demonstrate the dynamic nature of the mobile gaming market. For more detailed analytics and trends, visit Sensor Tower.